MONSTER HUNTER GAMES
HOW IT ALL STARTED.
This is a Japanese media franchise released in 2004, centered around a series of fantasy-themed action role playing video games that started with the game Monster Hunter for PlayStation 2.
These have been released across a variety of platforms, including mobile devices, home consoles, personal computers, and portable consoles. Capcom developed and published this series.
It an action role-playing game where the player takes the role of an Hunter, slaying or trapping large monsters across various landscapes as part of quest given to them b y locals, with some quests involving the gathering of certain items which may likely put the hunter at risks of facing various monsters.
Players can use the resources gathered, loot gained from slaying monsters and quest rewards to craft improved armor, weapons and other item to face [powerful monsters. The game has two series the Single player and multiplayer. The multiplayer consist of four players consecutively.
June 30, 2022 it recorded about 84 million units sold worldwide, and is the publisher second best-selling series with 21 million sales as of July 5, 2022 including more than 70% outside of Japan. During the e4arly days the series sold well in Japan and other Asian countries. Capcom had bigger ideas to attract a global audience using the power of advanced home gaming consoles and computers and released the title simultaneously worldwide.
HOW IS IT PLAYED?
The Hunter’s abilities are instead defined by the specific weapons and armor selected. The player can equip weapons, armor, and items most beneficial towards completing a given mission, and if successful, the Hunter is awarded in both in-game money (“zenny”) and loot representing parts from the monster.
Along with other resources collected through mission rewards can be used to forge or upgrade new weapons and armor which then can be used to tackle more difficult mission, completing the compulsion loop and against more powerful monsters.
As the player completes specific missions designated by the quest giver, harder missions are unlocked for it to be accessible. Mission rewards are often generated randomly, often requiring the player to grind the same monster repeatedly to get the right parts.
Weapons and armor have intrinsic bonuses or penalties towards certain types of physical damages, and may provide special skills which can be fine-tuned through the mix-and-matching of equipment pieces
The game features a total of fourteen classes of weapons including but not limited to bows, swords, hammers e.t.c. Monster Hunter games use an “animation priority” combat, committing the player to a move until the animation is completed and leaving them potentially vulnerable to a monster’s attack.
Further, players are encouraged to watch their Hunter’s health and stamina. Losing all health will force a retreat to a base camp, and after three such retreats, the mission is deemed a failure.
GENERATIONS OF MONSTER HUNTER
Monster Hunter – 2004 (Japan)
Monster Hunter Freedom – 2005 (International)
Monster Hunter 2 – 2006 (Japan)
Monster Hunter Freedom 2 – 2007 (International)
Monster Hunter Freedom Unite – 2007 (International)Monster Hunter 3 Tri – 2009 (Japan)
Monster Hunter 3 Ultimate – 2011 (International)
Dynamic World Hunting – 2011 (International)
Monster Hunter 4 – 2013 (Japan)
Monster Hunter 4 Ultimate – 2015 (International)
Monster Hunter Generations – 2015 (International)
Monster Hunter Stories – 2016 (International)
Monster Hunter Generations Ultimate – 2017 (Japan)
Monster Hunter World – 2018 (International)
Monster Hunter World: Iceborn – 2019 (International)
Monster Hunter Rise – 2021 (International)
Monster Hunter Stories 2: Wings of Ruin – 2021 (International)
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